Hi, I’m Conman. Welcome to My Arcade Room.
This is the home of Arcade Convoy, a collection of arcade-style games I’ve been building, expanding, and experimenting with for more than two decades. Arcade Convoy includes ShapeShifter, Brick Buster, Space Racer, Roto Lines, Cards, Checkers, Dominoes, and Arcade Convoy Radio. I use this site to show the games in action, explain how they work, share their history, and go into the details that wouldn’t fit on a store page.
ShapeShifter — The Heart of Arcade Convoy
Arcade Convoy is currently being prepared for its next release. This website is the reference home for the project, where I’ll share the games, features, development history, screenshots, videos, and detailed information about how everything works. When the Arcade Convoy Steam page is ready, this section will point there for release information and downloads.
Arcade Convoy grew out of my love for classic arcade games and has kept evolving for more than two decades. ShapeShifter became the heart of the project, but Arcade Convoy has always been about experimenting with different game ideas, options, multiplayer play, and ways to make familiar arcade mechanics behave differently. This site is where I can go deeper into those ideas, including the game types, customization systems, development history, and the other games that make up Arcade Convoy.
Arcade Convoy Radio
Arcade Convoy Radio started as the music system for Arcade Convoy and grew into its own full music player. It supports formats including MP3, FLAC, MIDI, tracker music, and internet radio, with features built around large personal music collections, random playback, favorites, controller support, and automatic volume handling. It can run alongside Arcade Convoy or on its own, and I use it as the music system for my games and for listening while I play other PC games.
Arcade Convoy grew out of my love for classic arcade games and has kept evolving for more than two decades. ShapeShifter became the heart of the project, but Arcade Convoy has always been about experimenting with different game ideas, options, multiplayer play, and ways to make familiar arcade mechanics behave differently. This site is where I can go deeper into those ideas, including the game types, customization systems, development history, and the other games that make up Arcade Convoy.
Arcade Convoy Radio started as the music system for Arcade Convoy and grew into its own full music player. It supports formats including MP3, FLAC, MIDI, tracker music, and internet radio, with features built around large personal music collections, random playback, favorites, controller support, and automatic volume handling. It can run alongside Arcade Convoy or on its own, and I use it as the music system for my games and for listening while I play other PC games.
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